Occupation AtlasSkillsprototyping in the wearing apparel industry
Skill · Occupation Atlas
prototyping in the wearing apparel industry
Needed by 2 occupations in ESCO.
Occupations that list it
Essential first, then O*NET-rated by importance, then optional. 2 in all.
ESCO's essential and optional tags describe how its taxonomy relates a skill to an occupation. They are not the essential functions of a job under the ADA, which an employer determines for its own role. O*NET importance says how much a skill matters in an occupation, from 1 to 5; it is not a proficiency level.
Often appears with
Skills most often needed alongside it, with how many occupations need both.
- 3D body scanning technologies2
- analyse clothing 3d prototypes2
- analyse scanned data of the body2
- CAD for garment manufacturing2
- create patterns for garments2
- draw sketches to develop textile articles using softwares2
- grade patterns for wearing apparel2
- manage briefs for clothing manufacturing2
- prepare production prototypes2
- properties of textile materials2
- standard sizing systems for clothing2
- use 3D scanners for clothing2
- apparel manufacturing technology1
- calculate purchasing levels of raw materials1
This page includes information from the O*NET 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), used under the CC BY 4.0 license; O*NET® is a trademark of USDOL/ETA. ESCO occupations and skills are from the European Commission's ESCO classification, and the occupation crosswalk is the official ESCO–O*NET mapping by the ESCO Secretariat with USDOL/ETA. This service uses the ESCO classification of the European Commission. BlissPoint Analytics has modified all or some of this information: skill, task and descriptor ratings are rounded to one decimal, and ESCO occupations show Job Zone and interests copied from a crosswalked O*NET occupation. USDOL/ETA has not approved, endorsed, or tested these modifications.